Tuesday, 22 February 2011

Tuesday Modelling


Today’s session was an independent session in the media lab, meaning I could solidly focus on getting the face sculpted – beginning with yesterday’s issue of lips.  After seeking advice from others modelling, I made several realisations about modelling lips correctly.
The main element I had not taken into account was the rise from the bottom of the nose to the tip of the upper lip. This rise for inexperienced artists is often ignored/misconstrued as the upper lip rising – but in fact the upper lip begins at the dip. By knowing this it meant my mind-set for crafting that lip was different and the result was an accurate recreation of the lip.
The bottom lip was next and again the crucial area to think about was the maximum point of ‘rise’ in that lip. Once I had worked that out the lips had been almost perfected.
It was at this point that Dom, my facial model once again appeared – meaning I could photograph him again – this time with eyes shut. These were the two shots which would be the reference material for the digital sculpt:


With these photographs, I could safely begin modelling eyes knowing that the position of the eyebrows would also be accurate. These came out really well – however from the profile view there was a definite issue.

 With half a week still to go, I feel that there is only a small amount which needs to be done to complete Dominic’s facial sculpt to a high standard.

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